Barbara has already entered the castle...but knowing her, she hasn't
gotten far.
You wonder if you should just wait outside and just let her be the one
to get in trouble....
Curiosity beckons...
The tombstone is also a curiosity....
You wander over to it....
And you read the name hand scrawled into the crumbly stone... KIERRA
is all that you can make out...
Beside the tombstone is an old rusty tin...
On further examination the tin contains an old skeleton key...
You can't help but to snatch it up and drop it in your pocket. At
least you will have a memory of your excursion to The Castle....
From inside the building you hear a scream...
Now is the time to get help or save your
friend..