The door directly in front of you is unlocked and opens inward with a
groan. The dim glow of your flashlight lets you take in what appears
to be a sitting room. You glance fearfully around wondering if the old
man will reappear...
Your foot bumps into something and you can hardly believe your luck!
Its a dusty metal hand gun...You've been hunting with your grandfather
a few times, so you've had some experience with weapons....maybe not
hand guns...but you're sure you can figure this one out. Upon
examination there is one bullet...and maybe one in the chamber or
barrel or whatever...
Nervously you prepare yourself to deal with the idea that by staying
in the castle, you may have to shoot someone...or something in behalf
of your friends....but what choice do you have?
You glance around the room.... There's a lot of cobwebs and dust
covering the chairs and low table. On the table sits books and a
teapot...
There doesn't seem to be anything else in the room. Well, you now have
a key, a flashlight, and a gun...
Leading off past the magazine table is a dark hallway. There are two
doors. The one on your right is locked. You try the key you found by
the tombstone, but it doesn't open the door.