Inside, is several overturned tables and broken chairs, a counter
layered in a cake of dust, and a red pouch.
You cautiously step outside of the ally to go to the front of the
larger building. It's decorated colorfully with only the heavily
chipped paint to show the deperessed state of the town. Ignoring the
shivers that take over as you place a hand on the round, smooth door,
you push it open.